VaryingInterferenceNodeDistribution class
Raying interference scenario (limited to 2 GNB and UE)
Please note that this scenario considers one UE per each GNB.
Base classes
- class NodeDistributionScenario
- Represents a scenario with gnb (or base stations) and UEs (or users).
Constructors, destructors, conversion operators
- VaryingInterferenceNodeDistribution(const Vector& gnbReferencePos, double ueY)
- RayingInterferenceScenario constructor: initialize the node position.
- ~VaryingInterferenceNodeDistribution()
- destructor